Game Quarry is part of the game design program at the Indiana University Media School. GQ Audio, run by Norbert Herber, aims to support all things audio related to games, playable media, and other kinds of immersive environments for art, entertainment, and communications applications.

Reading Resources

Karen Collins
Playing with Sound (2013)
Karen Collins
Game Sound (2008)
Winifred Phillips
Composer's Guide to Game Music (2014)
Boulanger & Lazzarini
The Audio Programming Book (2010)
Franinović & Serafin
Sonic Interaction Design (2013)
George Sanger
Tasty Morsels of Sonic Goodness: The Fat Man on Game Audio (2011)
Michael Sweet
Writing Interactive Music for Video Games (2014)
Chance Thomas
Composing Music for Games: The Art, Technology and Business of Video Game Scoring (2016)

Software Resources

FMOD
FMOD Studio and Unity integration package
Unity
Free to use; FMOD integration requires a pro license
Wwise
Wwise authoring and SDK
Construct 2
Windows-based game development software
Construct 3
Browser-based game development software

Acknowledgements

Thanks to those who helped along the way: